Sushi

Category: 3D

  • Client: Class Project
  • Role: Design, Modeling & Shading
  • Software: Maya, Photoshop
This is a still life 3D shading experimental project using Maya procedural texturing. My main focus was using Maya wood texture with misss_fast_shader to create a realistic sushi meat texture. I also used other mixtures of procedural texturing to complete this realistic scene.